New Online Film Details Costs and Consequences of Consumer Culture
Berkeley, Calif. (Dec. 4, 2007) — The Story of Stuff (www.storyofstuff.com), a new short film released today online, takes viewers on a provocative tour of our consumer-driven culture — from resource extraction to iPod incineration — exposing the real costs of this use-it and lose-it approach to stuff.
The Story of Stuff reveals that holiday consumption is not a seasonal phenomenon, rather an American maxim that has devastating consequences for our environment, third-world nations, working class Americans, personal health and even the general state of happiness in America. It supports architect William McDonough’s notion, “Design is the first signal of human intent- how could we consider our designs to be of high quality if they make people sick or destroy the planet?”
Throughout the 20-minute film, activist Annie Leonard, the film’s narrator and an expert on the materials economy, examines the social, environmental and global costs of extraction, production, distribution, consumption and disposal. Many of society’s challenges are caused by poorly designed industrial systems … systems that are providing alarming feedback at all scales, from toxic mothers’ milk to holes in the ozone layer. Her illustration of a culture driven by stuff allows her to isolate the moment in history where she says the trend of consumption mania began. The Story of Stuff examines how economic policies of the post-World War II era ushered in notions of consumerism — and how those notions are still driving much of the U.S. and global economies today.
According to the film, consumer mania may have been born from the post World War II era, but economic manipulation has driven consumerism to where it is today. From the limited life cycle of personal computers to changes in footwear fashion, Leonard demonstrates that products are either designed to be regularly replaced or to convince consumers that their stuff needs to be upgraded. This notion of planned and perceived obsolescence drives the machine of American consumerism year round.
The film features Leonard delivering a rapid-fire, often humorous and always engaging story about “all our stuff — where it comes from and where it goes when we throw it away.” Written by Leonard, the film was produced by Free Range Studios, the makers of other socially-minded, web-based films such as “The Meatrix” and “Grocery Store Wars.” Funding for the project came from The Sustainability Funders and Tides Foundation.
The film’s Web site, www.storyofstuff.com, serves as an interactive launch pad for information and activism. The site features hundreds of organizations working to change the cycle of the materials economy and offers viewers “another way.” The site includes resources and information, a footnoted script, a suggested reading list and ideas for educational activities and discussion topics for local screenings.
From its extraction through sale, use and disposal, all the stuff in our lives affects communities at home and abroad, yet most of this is hidden from view. The Story of Stuff is a 20-minute, fast-paced, fact-filled look at the underside of our production and consumption patterns. The Story of Stuff exposes the connections between a huge number of environmental and social issues, and calls us together to create a more sustainable and just world. It’ll teach you something, it’ll make you laugh, and it just may change the way you look at all the stuff in your life forever.

